- New social features launched, enabling following, messaging, and visiting farms.
- Initial launch faced database scaling issues due to high load, causing ~3 hours of intermittent issues (1 hour critical).
- Critical gameplay systems (harvesting, planting) had reserved capacity and remained functional.
- Overall, features worked "out of the box" post-stabilization.
- Incinerate Trash: Coming later this week to burn trash for Chores.
- Search Functionality: For finding followers/farms—targeted for next week.
- Pests: In beta testing, coming soon (separate from trash limits).
- Auctions: Update allows immediate item claim post-win; team handles minting on-chain.
- Followers can view your farm, monuments, and projects to contribute (e.g., Chairs for monuments).
- Notifications UI will be improved to separate follow alerts from interactions.
- Leaderboard for social points (Chores) is in development.
- Landscaping overhaul: Remove most items freely (except Time Warp Totem, Genie Lamp, Festive Tree). Progress pauses in chests.
- Collectibles can be flipped (rotated) horizontally.
- Landscaping Shop sells decorations, fences, tiles, and Biomes.
- Biomes from past islands available; community-made Biomes considered pending technical updates.
- Animal products (e.g., Leather) now used in more recipes (e.g., Oil Drill).
- Benefits of following: Enables farm visits, monument support, and resource sharing.
- Mega Bounty Board: Targets endgame players; items may appear in Marketplace.
- Obsidian Doe: Rare, no fixed schedule.
- Clear Farm Button: Retains crop progress; plots must be replanted.
- Auction Winners: Items are minted upon claim (no user transaction needed).
- Rotate Feature: Unlikely due to art asset constraints.
- Planned upgrades: React (for performance), XState, and backend to improve Plaza stability.
- Codeathon considered for maintenance and feature improvements.
- Community contributions (e.g., Droidy's UI enhancements) acknowledged and appreciated.
- Twitch stream on Friday (time TBA).