¶ Main Topic: YGG Summit & GAM3 Awards Win
- The team celebrated winning the People's Choice Award at the GAM3 Awards.
- The award was part of the YGG Play Summit, a 3-day Web3 gaming conference in Manila, Philippines.
- The People's Choice Award was the only award at the GAM3s that was 100% community-voted.
- Craig represented Sunflower Land at the event and accepted the award on stage, describing the moment as a "whirlwind" and being in "Stunlock."
- The team expressed immense gratitude to the community for their votes and support.
- A special in-game party was held in the plaza to celebrate the award win.
- Players could claim a free Bumpkin wearable hat by clicking a trophy button.
- A unique mechanic was introduced: if a player surrounded themselves with 10 other Bumpkins wearing the same hat, they would receive a free gift.
- Players were encouraged to look for golden sparkles and large groups to claim their reward.
- Craig attended the YGG Play Summit, a conference focused solely on Web3 gaming.
- He met with many partners, other game developers, and the Sunflower Land team based in the Philippines.
- He took time to experience other Web3 games as a player, noting a significant rise in quality, especially with Telegram games and their seamless onboarding.
- Specific games that impressed him included Mite and Magic: Fates.
- The final night of the summit was the GAM3 Awards ceremony.
- The team went out to dinner with community members after winning the award.
- Team member Lyas was recognized as one of the GAM3 Champions of the year, a group of innovators pushing Web3 gaming forward.
- This was a surprise announcement during the awards, and the team celebrated his achievement.
- Craig met with Jiho from Ronin and had positive discussions.
- The integration with the Ronin Arcade was noted as very successful, bringing in both existing and new players.
- Craig showed Jiho concept art for Project Two, which was very well-received.
- The relationship with Ronin was described as positive and a turnaround from past perceptions.
- The team highlighted their collaboration with the original Sunflower Land artist, Daniel Diggle, for Project Two's concept art.
- Rare Crows Mini-Game:
- The official season starts on December 1st.
- There have been 9,000 sign-ups so far, with significant organic growth from non-Sunflower Land communities (e.g., Spanish, Filipino).
- A Telegram community integration feature allows communities to have their own leaderboards and rewards.
- Most of the rare "Alien Beta" crows have already been found.
- No data reset is planned before the official launch unless a critical bug is found.
- New Economy Dashboard:
- https://sunflower-land.com/play/#/game/economy-dashboard
- A new public economy and analytics dashboard was released inside the game.
- It allows players to track resource supplies and various in-game event metrics.
- The goal is to provide transparency and help with community-driven system improvements.
- Logo Update:
- A new, higher-resolution Sunflower Land logo was revealed.
- The team will not be producing official merch due to logistical challenges, but players are welcome to create their own for personal use (not for sale) using the provided logo assets.
- The team expressed that Sunflower Land is performing well and is resilient to broader market conditions.
- The atmosphere was celebratory and forward-looking, with excitement for future projects and continued growth.